Super block locations paper mario

Super Block

This article is about a type of block in Paper Mario. For the Donkey Kong 64 enemy, see Super Block (enemy).
Super Block

Super Blocks are blocks that contain a spinning blue disk that appear in Paper Mario. Similar to Merlon's power in Paper Mario: The Thousand-Year Door, the Super Block upgrades Mario's partners. There are 16 blocks scattered all across the Mushroom Kingdom. The fortune teller Merluvlee can tell where the Super Blocks are.

Each of Mario's partners can be upgraded twice: the first time to a Super Rank and the second time to an Ultra Rank after Mario receives the Ultra Stone from Raphael the Raven in Chapter 5. After Mario receives the Ultra Stone, he can choose to Ultra Rank a partner even if all partners aren't at Super Rank yet.

List of Super Blocks[edit]

Location Super Block Screenshot
Mt. RuggedIn the entrance scene, there is a stone block on the path in the northwest. Mario may find the Super Block at the end of the path. Mario standing next to the Super Block in Mt. Rugged in Paper Mario.
Dry Dry DesertIn the oasis, there is a Super Block to the south of the pond. Mario standing next to the Super Block in the oasis of Dry Dry Desert in Paper Mario.
Dry Dry RuinsIn the area with two floors of stairs, Mario must left from the first floor to find the Super Block. Mario standing next to the Super Block in Dry Dry Ruins in Paper Mario.
Toad Town TunnelsAfter entering Toad Town Tunnels, Mario must head west, and take the pipe to the sub-level, where he must then use the two-tiered elevator to go right and through the doorway. To the right of the entrance scene is an elevator. After taking it to the ceiling, Mario must walk right and fall down to find the Super Block in this room. Mario standing next to the Super Block to the east of the west area entrance in Toad Town Tunnels in Paper Mario.
Tubba Blubba's CastleMario must left from the first-floor entrance to find stairs at the end he must head down to find the Super Block just before the door to the basement. Mario standing next to the Super Block in Tubba Blubba's Castle in Paper Mario.
Toad Town Tunnels After entering Toad Town Tunnels, Mario must break the wooden floor, fall down, then head west. After passing the Dark Koopa gate is a room with a movable block and a few hidden blocks. Mario must hit them for a bridge to the Super Block in the high place. Mario standing next to the Super Block to the left of the Dark Koopa gate in Toad Town Tunnels in Paper Mario.
Shy Guy's Toy BoxMario must go left from the red station to find two walls forming a closed area. The Super Block is above the platform in the middle of the north side. Mario standing next to the Super Block in Shy Guy's Toy Box in Paper Mario.
Jade JungleAfter entering the jungle from Yoshi's Village, Mario must ride Sushie to the left and land at the island at the center of the next screen. To the southeast path is a Super Block. Mario standing next to the Super Block in Jade Jungle in Paper Mario.
Mt. LavalavaIn the first trapeze area, Mario must take the highest trapeze and go right. The Super Block is at the end of the path. Mario standing next to the first Super Block in Mt. Lavalava in Paper Mario.
Mt. Lavalava In the second trapeze area, where there is a trapeze in the air, Mario must take the trapeze, fall down at where the rock wall in the back pales, and fall on a high platform with this Super Block. Mario standing next to the second Super Block in Mt. Lavalava in Paper Mario.
Toad TownIn the entrance scene, Mario must dive with Sushie and enter the pipe at the center of the pond in the south. The Super Block is at the end of the path below. Mario standing next to the Super Block in Toad Town in Paper Mario.
Toad Town Tunnels After entering Toad Town Tunnels, Mario needs to go west, and take the pipe to the sub-level. In the entrance area is a pipe leading further down. The Super Block is in the next room, guarded by two metal blocks. Mario standing next to the Super Block deep in the west area entrance in Toad Town Tunnels in Paper Mario.
Flower FieldsMario must go southeast from the center of Flower Fields. After passing the thorny path, there is a path to the north. The Super Block is at the end of the path. Mario standing next to the southeast Super Block in Flower Fields in Paper Mario.
Flower Fields Mario should head northeast from the center of Flower Fields. After solving a puzzle, there is a bridge on the north side. The Super Block is above the bridge. Mario standing next to the northeast Super Block in Flower Fields in Paper Mario.
Toad Town Tunnels In the icy scene of Toad Town Tunnels that leads to Shiver City, there is a Super Block to the left. Mario standing next to the Super Block near Shiver City in Toad Town Tunnels in Paper Mario.
Shiver MountainIn the second screen after the snowman entrance, there is a path up to the top. The Super Block is at the end of this path. Mario standing next to the Super Block in Shiver Mountain in Paper Mario.

Merluvlee's predictions[edit]

  • I see...a Super Block. You descend below Toad Town and head left through several blocks and a pipe. You go right after the pipe until you can ride a platform up through the ceiling. You walk right and fall through the floor to find the block.
  • I see...a Super Block. Deep down under Toad Town, you break the floor, fall, and then go left. Beyond the Dark Koopas' gate, you stand on a movable block and jump to find hidden blocks. You cross them for the prize.
  • I see...a Super Block. In the dark below Toad Town, under the platform that sinks if you step on it, is a pipe leading farther down. Powerful metal blocks stop your progress, but with a powerful Hammer, you smash them to get through.
  • I see...a Super Block. In the tunnels below Toad Town, in a frozen room on the path leading to a very cold, frostbitten city... You move to the right and find the pipe to the town above. You move to the left first and find the block waiting.
  • I see...a Super Block. You ride over the water to the island in the Toad Town pond and climb into the pipe. In a secluded chamber beneath the water, you find the block.
  • I see...a Super Block. You climb the mountain just above Mt. Rugged station, and you break the big block on the left side. You walk forward and find what you seek.
  • I see...a Super Block. In a place of rest in the cruel desert, is a lush oasis unknown to most wanderers. You find the block along the edge of the refreshing, life-giving waters.
  • I see...a Super Block. You find a jump pad in the dusty depths of the hidden ruins in the desert. The block lies beside it.
  • I see...a Super Block. You climb to the upper level of Tubba Blubba's Castle and keep going left. When you reach the bottom of the stairs, you find it near the door.
  • I see...a Super Block. It is in the Toy Box in the room that has a Ferris wheel and platforms that move up and down. You jump to the highest green block to find it waiting.
  • I see...a Super Block. In a jungle you navigate the water on the back of a fishy friend. You find the block on an island across a bridge.
  • I see...a Super Block. You ride down a trapeze in the volcano and go right into a room with fire bars. You avoid touching the rotating arms of flame. Your reward is a Super Block.
  • I see...a Super Block. Deep inside the volcano, when you see the second rope, you turn right and see another one. You ride that rope instead. When the rock wall pales behind you, you let go. The block's on a rock platform.
  • I see...a Super Block. There is a yellow gatekeeper in Flower Fields. You go through its gate, over the thorny patch then up the stairs to the left. You fight your way left to find the block.
  • I see...a Super Block. You explore Flower Fields to the right of the big tree that grows at the entrance. You move ! platforms by jumping on them, so with Spin Jumps and hovering help, you continue. You use a jump step hidden on the roadside and find the block up above.
  • I see...a Super Block. On Shiver Mountain you see stairs going up to the left as you climb to the palace. The Super Block waits in the cold for you.

Names in other languages[edit]

Language Name Meaning
Japaneseスーパーブロック[1]
Sūpā Burokku
Super Block
Chinese超级砖块[2]
Chāojí Zhuānkuài
Super Block
FrenchSuper BlocSuper Block

Trivia[edit]

References[edit]

Sours: https://www.mariowiki.com/Super_Block
PMLogo.gifCharacters Protagonists Mario • Princess Peach • Luigi • Twink • Star Spirits (Eldstar, Mamar, Skolar, Muskular, Misstar, Klevar, Kalmar) Antagonists Bowser • Kammy Koopa • Koopa Troop • Jr. TroopaPartners Goombario • Kooper • Bombette • Parakarry • Lady Bow • Watt • Sushie • LakilesterOther Characters Albino Dino • Audience • Bootler • Bruce • Bubble Plant • Chanterelle • Chet Rippo • Chuck Quizmo • Club 64 Bartender • Dane T. • DJ Toad • Fearsome 5 • Fice T. • Fishmael • Flight • Franky • Frost T. • Gooma • Goomama • Goombaria • Goompa • Goompapa • Gourmet Guy • Guard Door • Harry T. • Herbert • Herringway • Igor • King Mousta • Kooper's mother • Kolorado • Kolorado's Wife • Koopa Koot • Koover • Lakilulu • Lily • Little Mouser • Little T. • Luigi • Madam Merlar • Master Poet • Mayor Penguin • Mayor Penguin's Wife • Merle • Merlee • Merlon • Merlow • Merluvlee • Minh T. • Mini T. • Moustafa • Mort T. • Mr. E • Mr. Hammer • Muss T. • Nomadimouse • Oaklie • Penguin Patrol • Petunia • Posie • Postmaster • Raphael the Raven • Rip Cheato • Rosie • Rowf • Rhuff • Russ T. • Sashimie • Spiky John • Spiky Tom • Stanley • Sun • Tayce T. • Three Beautiful Sisters • Toad in the Desert • Toad Minister • Tolielip • Trading Event Toad • Vanna T. • Village Leader • Watt's mother • Whacka • Whale • Wise Wisterwood • YakkeySpecies Baby Yoshi • Bellbell Plant • Boo • Bub-ulb • Bulb Bush • Bumpty • Candy Cane • Cymbal Bush • Doogan • Dryite • Heart Plant • Human • Li'l Oink • Munchlesia • Nomadimouse • Raven • Snowman • Spinning Flower • Star Kid • Toad • Trumpet Plant • YoshiLocations Areas Boo's Mansion • Boo's Shop • Bowser's Castle • Cloudy Climb • Club 64 • Crystal Palace • Dry Dry Desert • Dry Dry Outpost • Dry Dry Railroad • Dry Dry Ruins • Flower Fields • Forever Forest • Goomba King's Fortress • Goomba Road • Goomba Village • Gusty Gulch • Harry's Shop • Item Shop • Jade Jungle • Koopa Bros. Fortress • Koopa Village • Koopa's Shop • Lavalava Island • Li'l-Oink Farm • Little Mouser's Shop • Mario's House • Mt. Lavalava • Mt. Rugged • Peach's Bedroom • Peach's Castle • Playroom • Pleasant Path • Post Office • Shiver City • Shiver Mountain • Shiver Region • Shiver Shop • Shiver Snowfield • Shooting Star Summit • Shroom Grocery • Shy Guy's Toy Box • Starborn Valley • Star Haven • Star Haven Shop • Star Way • Storehouse • Sun Tower • Toad House • Toad Town • Toad Town Dojo • Toad Town Tunnels • Tubba Blubba's Castle • Windy Mill • Yoshi's Cabana • Yoshi's VillageBosses Main/Recurring Bosses Bowser • Kammy Koopa • Jr. TroopaChapter Bosses Goomba King • Bowser??? • Koopa Bros. (Red Ninjakoopa, Black Ninjakoopa, Yellow Ninjakoopa, Green Ninjakoopa) • Tutankoopa • Tubba Blubba/Tubba Blubba's Heart • General Guy • Lava Piranha/Lava Bud • Huff N. Puff • Crystal King/Crystal Bit • BowserMini Bosses Red and Blue Goombas • Buzzar • Anti Guy • Blooper • Super Blooper • Electro Blooper • Spike??? • Kent C. Koopa • The Master • MonstarEnemies Enemies Amazy Dayzee • Bandit • Bill Blaster • Bob-omb • Bombshell Bill • Bombshell Bill Blaster • Bony Beetle • Bullet Bill • Buzzy Beetle • Bzzap! • Cleft • Clubba • Crazee Dayzee • Dark Koopa • Dry Bones • Duplighost • Ember • Forest Fuzzy • Frost Piranha • Fuzzy • Gloomba • Goomba • Gray Magikoopa • Green Magikoopa • Groove Guy • Gulpit • Hammer Bros. • Hurt Plant • Hyper Cleft • Hyper Goomba • Hyper Paragoomba • Jungle Fuzzy • Koopatrol • Koopa Troopa • Lakitu • Lava Bubble • Magikoopa • M. Bush • Medi Guy • Monty Mole • Paragloomba • Paragoomba • Paratroopa • Piranha Plant • Pokey • Pokey Mummy • Putrid Piranha • Pyro Guy • Red Magikoopa • Ruff Puff • Shy Guy • Shy Squad • Shy Stack • Spear Guy • Spiked Gloomba • Spiked Goomba • Spike Top • Spiny • Spy Guy • Swooper • Swoopula • White Clubba • White Magikoopa • Yellow MagikoopaItems Regular Items Apple • Blue Berry • Bubble Berry • Coconut • Dizzy Dial • Dried Fruit • Dried Shroom • Dusty Hammer • Egg • Fire Flower • Fright Jar • Goomnut • Honey Syrup • Iced Potato • Jammin' Jelly • Koopa Leaf • Lemon • Life Shroom • Lime • Maple Syrup • Melon • Mushroom • Mystery? • Pebble • POW Block • Red Berry • Repel Gel • Shooting Star • Sleepy Sheep • Snowman Doll • Stinky Herb • Stone Cap • Strange Leaf • Stop Watch • Super Shroom • Super Soda • Tasty Tonic • Thunder Bolt • Thunder Rage • Ultra Shroom • Volt Shroom • Whacka Bump • Yellow BerryKey Items Artifact • Autograph • Blue Key • Boo's Portrait • Bucket • Butter • Calculator • Castle Key • Cleanser • Cookbook • Cream • Crystal Ball • Crystal Berry • Diamond Stone • Dictionary • Diploma • Dolly • Egg • Empty Wallet • Fertile Soil • First-Degree Card • Flour • Fortress Key • Fourth-Degree Card • Frying Pan • Glasses • Gold Credit • Jade Raven • Koopa Legends • Kooper's Shell • Letter • Lucky Star • Lunar Stone • Lyrics • Magical Bean • Magical Seed • Mailbag • Melody • Milk • Miracle Water • Mystery Note • Odd Key • Old Photo • Package • Palace Key • Prison Key • Pulse Stone • Pyramid Stone • Record • Red Jar • Red Key • Ruins Key • Salt • Scarf • Second-Degree Card • Silver Credit • Sneaky Parasol • Star Piece • Star Rod • Star Stone • Storeroom Key • Strawberry • Sugar • Tape • Third-Degree Card • Toy Train • Ultra Stone • Volcano Vase • Warehouse Key • Water • Water Stone • Weight • YakkeyRecipes Apple Pie • Big Cookie • Bland Meal • Boiled Egg • Cake • Coco Pop • Deluxe Feast • Dizzy Dial • Egg Missile • Electro Pop • Fire Flower • Fire Pop • Fried Egg • Fried Shroom • Frozen Fries • Healthy Juice • Honey Shroom • Honey Super • Honey Ultra • Hot Shroom • Jelly Pop • Jelly Shroom • Jelly Super • Jelly Ultra • Kooky Cookie • Koopa Tea • Koopasta • Lemon Candy • Life Shroom • Lime Candy • Maple Shroom • Maple Super • Maple Ultra • Nutty Cake • Potato Salad • Shroom Cake • Shroom Steak • Sleepy Sheep • Spaghetti • Special Shake • Spicy Soup • Strange Cake • Super Soda • Sweet Shroom • Tasty Tonic • Thunder Rage • Volt Shroom • Yoshi Cookie • Yummy MealBadges All or Nothing • Attack FX A • Attack FX B • Attack FX C • Attack FX D • Attack FX E • Bump Attack • Chill Out • Close Call • D-Down Jump • D-Down Pound • Damage Dodge • Deep Focus • Defend Plus • Dizzy Attack • Dizzy Stomp • Dodge Master • Double Dip • Feeling Fine • Fire Shield • First Attack • Flower Finder • Flower Saver • FP Plus • Group Focus • Hammer Throw • Happy Flower • Happy Heart • Heart Finder • HP Drain • HP Plus • I Spy • Ice Power • Jump Charge • Last Stand • Lucky Day • Mega Jump • Mega Quake • Mega Rush • Mega Smash • Money Money • Multibounce • P-Down, D-Up • P-Up, D-Down • Pay-Off • Peekaboo • Power Bounce • Power Jump • Power Plus • Power Quake • Power Rush • Power Smash • Pretty Lucky • Quake Hammer • Quick Change • Refund • Runaway Pay • S. Jump Chg. • S. Smash Chg. • Shrink Stomp • Sleep Stomp • Slow Go • Smash Charge • Speedy Spin • Spike Shield • Spin Attack • Spin Smash • Triple Dip • Zap TapTechniques Partner Moves Headbonk • Tattle • Charge • Multibonk • Shell Toss • Power Shell • Dizzy Shell • Fire Shell • Sky Dive • Shell Shot • Air Lift • Air Raid • Body Slam • Bomb • Power Bomb • Mega Bomb • Smack • Outta Sight • Spook • Fan Smack • Electro Dash • Power Shock • Turbo Charge • Mega Shock • Belly Flop • Squirt • Water Block • Tidal Wave • Spiny Flip • Spiny Surge • Cloud Nine • HurricaneSpecial Moves Refresh • Lullaby • Star Storm • Chill Out • Smooch • Time Out • Up & Away • Star Beam/Peach BeamEnemy/Boss Moves Charge •
Sours: https://mario.fandom.com/wiki/Super_Block_(object)
  1. Acs laboratory florida
  2. Jim white acura
  3. Green arrow
com ---------------------------------------------------------------------- Table of Contents ---------------------------------------------------------------------- 1 - Versions & Updates 2 - What Super Blocks are & do 3 - Super & Ultra Moves 3-1 Goombario 3-2 Kooper 3-3 Bombette 3-4 Parakarry 3-5 Bow 3-6 Watt 3-7 Sushie 3-8 Lakilester 4 - Super Block Locations 5 - Copyright Notice 6 - Credits ---------------------------------------------------------------------- 1 - Versions & Updates ---------------------------------------------------------------------- 1.0 When this FAQ saw life Final When I put this FAQ with my GameFAQs screen name I doubt this FAQ will be updated ---------------------------------------------------------------------- 2 - What Super Blocks are & do ---------------------------------------------------------------------- Super blocks are basically like leveling up Mario, except that this involves certain "rankings". They are sometimes along the original path, although some are off the beaten path. These also are found on alternate routes on the main path. The super blocks power up the character you use it on. It also teaches them an attack/strategy. You can't upgrade a character to ultra rank until you have the ultra stone. ---------------------------------------------------------------------- 3 - Super & Ultra Moves ---------------------------------------------------------------------- These moves vary from simple attacks to raised potential to enemy status change. Here is an example of my chart. Move: The name of the move Rank: Super or ultra rank move Attack Type: What it does & effectiveness Restrictions: What the attack can't hit (no attack can hit an invisible enemy) Action: What to press Bar Type: Type of bar to charge Explanation: Description of the attack (The Five Bars) Four-spot - Four dots mark the damage (action - Hold left; let go at the star). Damage Charge - Use the actions to charge the bar to 100%. (action - repeat action; A, control stick left) Status Charge - Use the actions to charge the bar to 100%. It's harder on this bar. (action - repeat action; A, control stick left, A&B) Timing - Press the button at the right time. (no real bar) (action - A) Special - Press A at when each star lights up. (action - A) ---------------------------------------------------------------------- 3-1 Goombario ---------------------------------------------------------------------- Move: Charge Rank: Super Rank Attack Type: None Restrictions: None Action: None Bar Type: None Explanation: Goombario charges his attack up by 2. I do not know if you can use the ultra rank multibonk after this. Move: Multibonk Rank: Ultra Rank Attack Type: Multiple hit Restrictions: Spiked Enemies, Ceiling Enemies, Electrified Enemies Fire Enemies Action: Press A at the right time Bar Type: Timing Explanation: This move consecutively hits an enemy until you miss an action command. ---------------------------------------------------------------------- 3-2 Kooper ---------------------------------------------------------------------- Move: Dizzy Shell Rank: Super Rank Attack Type: Multiple Enemy, Status Changing(dizzy) Restrictions: Flying Enemies, Ceiling Enemies Action: Continously tap A to charge the bar Bar Type: Status Charge Explanation: This is pretty hard to charge to 100%, but it works sometimes. Move: Fire Shell Rank: Ultra Rank Attack Type: Multiple Enemy, Fire Attack Restrictions: Flying Enemies, Ceiling Enemies Action: Continously tap the control stick left to charge the bar Bar Type: Damage Charge Explanation: This attack is useful against ice-types, but not fire types. Only on ground enemies. ---------------------------------------------------------------------- 3-3 Bombette ---------------------------------------------------------------------- Move: Power Bomb Rank: Super Rank Attack Type: Multiple Enemy, Force Attack Restrictions: Flying Enemies, Ceiling Enemies Action: Continously tap A to charge the bar Bar Type: Damage Charge Explanation: This attack can knock down all stacks on the ground. Move: Mega Bomb Rank: Ultra Rank Attack Type: Multiple Enemy, Force Attack Restrictions: None Action: Continously tap A to charge the bar. Bar Type: Damage Charge Explanation: This attack can hit everyone and knock stacks down. ---------------------------------------------------------------------- 3-4 Parakarry ---------------------------------------------------------------------- Move: Air Lift Rank: Super Rank Attack Type: Status Change(dismiss) Restrictions: Spiked Enemies, Electrified Enemies, Fire Enemies Action: Continously tap A to charge. Bar Type: Status Charge Explanation: Can lift one enemy away from battle. Best for magikoopas Move: Air Raid Rank: Ultra Rank Attack Type: Multiple Enemy Restrictions: None Action: Continously tap the control stick left to charge. Bar Type: Damage Charge Explanation: As the name implies Parakarry raids the air, damaging all enemies, regardless of defense. ---------------------------------------------------------------------- 3-5 Bow ---------------------------------------------------------------------- Move: Spook Rank: Super Rank Attack Type: Multiple Enemy, Status Change(dismiss) Restrictions: None Action: Continously tap the control stick left to charge. Bar Type: Status Charge Explanation: The enemies that are affected run away scared! Move: Fan Smack Rank: Ultra Rank Attack Type: Multiple Hit Restrictions: None? Action: Continously tap the control stick left to charge. Bar Type: Damage Charge Explanation: Like smack, except does two damage a shack. ---------------------------------------------------------------------- 3-6 Watt ---------------------------------------------------------------------- Move: Turbo Charge Rank: Super Rank Attack Type: Status Change(Mario - power) Restrictions: None Action: Press A when each star lights up Bar Type: Special Explanation: Every time you hit A at the right time, Mario's attack raises by one for a turn. (one star = one turn) Move: Mega Shock Rank: Ultra Rank Attack Type: Multiple Enemy, Status Change(paralyze) Restrictions: None Action: Continously tap A & B to charge. Bar Type: Status Charge Explanation: Can paralyze all enemies. ---------------------------------------------------------------------- 3-7 Sushie ---------------------------------------------------------------------- Move: Water Block Rank: Super Rank Attack Type: Status Change(Mario - defense) Restrictions: None Action: Press A when each star lights up. Bar Type: Special Explanation: Every time you hit A at the right time, Mario's defense raises by one for a turn. (one star = one turn) Move: Tidal Wave Rank: Ultra Rank Attack Type: Multiple Enemy, Water Attack Restrictions: None Action: Timing Bar Type: Press A, B, & C-down at the right time. Explanation: Hits all enemies. Effective against fire enemies. ---------------------------------------------------------------------- 3-8 Lakilester ---------------------------------------------------------------------- Move: Cloud Nine Rank: Super Rank Attack Type: Status Change(Mario - evade) Restrictions: None Action: Press A when each star lights up. Bar Type: Special Explanation: Every time you hit A at the right time, Mario's evasion raises by one for a turn. (one star = one turn) Move: Hurricane Rank: Ultra Rank Attack Type: Multiple Enemy, Status Change(dismiss) Restrictions: None Action: Continously tap A & B to charge. Bar Type: Status Charge Explanation: Blows enemies away. ---------------------------------------------------------------------- 4 - Super Block Locations ---------------------------------------------------------------------- Location #1: At the oasis in the desert. That is two screens south of the Dry Dry Outpost entrance. P = path X = unimportant screen O = oasis E = Mt. Rugged exit X X X X X X X X X X X X X X X X X X X X X E P P P P P P X X X X X X X X X X X X X O X X X X X X X Recommended: Bombette Location #2: Next to the spring in the Dry Dry Ruins.(obvious) Recommended: Parakarry Location #3: To the left of the heart block on the same screen as the Mt. Rugged station, there is a stone block. Return with the super hammer to get it. Recommended: Kooper Location #4: From the entrance, go left, left, in the pipe, across the platforms, up the elevating platforms, and down the other hole. Recommended: Goombario Location #5: Tubba Blubba's Castle. From the entrance, go as far left as you can, then go down the stairs.(obvious) Recommended: Bow Location #6: From where you fought Big Lantern Ghost, take two platforms up. Recommended: Watt Location #7: Two screens from where you found Sushie (when the yoshi children are in the the jungle), there are bridges. Take those bridges from the middle platform on the screen. Recommended: Sushie Location #8: From the entrance to Mt. Lavalava, go right, take the pulley, then go right. It is in that room. Recommended: Sushie Location #9: From the ultra hammer(you'll need it), go right, right(this specific right is not blocked by a metal block), right again, up the spring, and through the blocked door. Take the pulley almost all the way and jump. It might take a few tries. Recommended: Bow Location #10: From the entrance, go down(through the wood), and go left twice. This is the pattern of hidden blocks... X = Block O = Space X O O X O O X You'll have to push the blue block under each hidden block Recommended: Parakarry Location #11: From the Toad Town entrance to Toad Town Tunnels, go left, in the pipe, and down the stairs to another pipe. You'll need the ultra hammer. Recommended: Bombette Location #12: From Lily's perch, go left, left, and follow the path above the stairs. Recommended: Watt Location #13: From the Wise Wisterwood, go left and solve the "block puzzle" This is the order to stomp them. R = red G = green P = purple X = not stomped number = when to hit the block R G R G P G P 1 4 X X 3 2 6 5 You'll need Lakilester Recommended: Lakilester Location #14: From the dojo, find a "pier" and use Sushie to surf to a pipe. It is in there. Recommended: Lakilester Location #15: From the Toad Town Tunnel entrance from Toad Town, go down, left, left, into the blue door, take the pipe, and to the left. You need the ultra boots and have freed Klevar. Recommended: Kooper Location #16: On the Crystal Palace path, there are two stairways set up like this near a white clubba L L L L______ l l l l It's at the top of the second stairway Recommended: Goombario ---------------------------------------------------------------------- 5 - Copyright Notice ---------------------------------------------------------------------- Paper Mario, Mario, Nintendo, and other stuff like that is trademark and copyright of Nintendo This FAQ is copyright of VGMaster96 (a.k.a. Mastermind) April 10, 2001 See? Anybody who wants to use this can use this if they tell me they are going to (the answer to using this FAQ is yes & yes) ---------------------------------------------------------------------- 6 - Credits ---------------------------------------------------------------------- Thanks to me, the young teen who made this FAQ. Thanks to anybody who submitted, if any. Thanks to Blockbuster, the place where I rented the game Thanks to Nintendo Power, the magazine that told me where some of the super blocks were. Thanks to KirbyManiac, the person who corrected the mistakes on my badge combinations. Thanks to anybody who made a FAQ on GameFAQs. Contact Info E-Mail: [email protected]
Sours: /n64/198849-paper-mario/faqs/11747

Intermission (5-6)

As you arrive back at Toad Town, so too will Jr. Troopa. He has 40 HP, but he used up 20 HP to swim here. =P Anyway, you can't jump on him (unless you equip the Spike Shield Badge) or reach him with your hammer, so use Hammer Throws and your partners' abilities to beat him. Since he has such low HP, he'll lose in no time.
Go near the entrance of Toad Town. You'll see a pool which Sushie can swim in. Swim over to the left side of it, grab the Star Piece, and then enter the pipe on the island, which houses a Super Block.
If you head toward Pleasant Path (the path that leads to Koopa Village and Koopa Bros. Fortress), Kolorado will warn you of a bully blocking the path...maybe you should check it out?
Kent C. Koopa is here, and he won't let anybody pass unless they pay him 100 coins. I wouldn't suggest paying him...if you need to go to Koopa Village, you can use the shortcut in Toad Town Sewers. If you fight and beat him, he will be gone forever, but that's easier said than done, and you may not be strong enough to fight him yet. If you do want to try, save first, and go at him with full HP and FP. Sleepy Sheep and the Lullaby Star Power can put him to sleep. Good luck!
Now go into Toad Town Sewers and head left. After going through the pipe, take the lower-path to the right. Here's a room you couldn't get through before, because it was blocked by metal blocks. Break them and you'll find a Super Block.
Back at the entrance to Toad Town Sewers, drop down the hole and head left. Remember that Super Block you found earlier, but couldn't use it? Now's your chance.
Go back to the right, and enter the water with Sushie. Also, be sure your HP, FP and Star Energy are full...
It's time to fight Super Blooper, the last, and largest, Blooper. He's not too hard, really. When he summons Baby Bloopers, use Star Storm to take care of them quickly. When he flashes red, use Bow's Outta Sight. Also, Bow's Fan Smack is useful here, if you have her Ultra Ranked. When you win, the shortcut to Yoshi's Village will be opened.
Now, continue along the sewers along the only path you can take. When you reach this area, use Bombette to blast a hole in the wall.
Welcome to Rip Cheato's place. As his name suggests, most of the stuff he sells you is a waste of money, but he does sell some good stuff ocasionally.
Exit out the pipe and you'll be in the Odd House. Grab the key and unlock the door to return to Toad Town. You can now go through this pipe anytime as a shortcut to Rip Cheato's, and the depths of Toad Town Sewers.
Give any remaining Magical Seeds you have to Minh T. If you missed some, they are located in Toad Town, Mt. Rugged, Forever Forest, and Jade Jungle. Once all four are planted, a doorway to Flower Fields will open up. Enter the door to start Chapter 6.



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