Learn when Fatalis will be available to battle, and how to beat Fatalis in the Iceborne expansion for Monster Hunter World (MHW)! This guide explains everything about Fatalis' weakness, carves, rewards, and a complete strategy guide for beating it. Find out what parts are breakable and severable, and what drops and Monster materials are available.
|Monster Title||Black Dragon|
|Game Appearances||MH, MHF, MHF2, MHFU, MH4U, MH Generations Ultimate|
The Black Dragon, Fatalis, is a Legendary Elder Dragon that has lived since ancient times. It has been rumored that the Fatalis destroyed a kingdom in a single night and taken the castle for a roost.
|Head (2x), Chest, Wings|
The battle against Fatalis will be held at Castle Schrade. In the previous games there are only 1 or 2 areas available in Castle Schrade. The place will be full of siege weapons which include the Cannons, Ballistae, and the Dragonator.
In Monster Hunter World, Castle Shrade only has 1 large area. This area is made up of two halves which are the Starting area and the Dragonator half. To unlock access to the Dragonator half, players must be able to reach Phase 2 of the Fatalis Fight.
Across the Monster Hunter Series, the Fatalis is always weak to the Dragon Element. If you are planning on brining elemental weapons against the Fatalis, make sure that the weapon has the Dragon Element since this is what the Fatalis has the weakest affinity to.
Since the battle takes place in an area where there are a lot of siege weapons, make sure to use them to aid you in your fight against Fatalis. Using the siege weapons are the easiest way to knock down Fatalis other than mounting it.
We heavily recommend having a Lvl. 2 Heavy Artillery armor skill to significantly increase the damage of the siege weapons.
Across the Monster Hunter Series, you can use the One-shot Binder ammo to tie down the Fatalis similar to how you can knock down other monsters with Environmental Traps.
The Roaming Ballista is a new siege weapon introduced in Monster Hunter World. This siege weapon allows the player to rapidly shoot 100 Ballista Ammo while having the ability to move from side to side.
When fighting Fatalis, players should deal as much damage as possible to the head. It is extremely important to be able to break the Head of the Fatalis twice. Doing this will not only guarantee a Fatalis Evil Eye material, but it will also significantly decrease the damage of Fatalis' Breath Attacks.
Once the Fatalis' HP drops below 80%, the Research Commission's Commander will warn the players to hide from the Fatalis' big attack. Players must immediately run to the small tent at the East side of the area in order to survive the attack. Failing to do so will instantly kill any players caught in the attack.
During this phase, the Dragonator half of the area will be unlocked and players will now have access to the Roaming Ballista and the One-shot Binder Ammo. Players now have to attack the Fatalis until its HP drops below 50%.
Once the Fatalis' HP drops below 50%, players have to use the Barrier behind the Dragonator in order to hide from the Fatalis' next big attack. Failing to do activate and hide behind the Barrier will instantly kill any players caught in the attack.
During this phase, players will now be able to use the Dragonator after a few minutes. This is also the Final Phase of the Fatalis fight. Players now need to break the Fatalis' head twice in order to significantly reduce the damage of his breath attacks.
Once the Fatalis' HP drops below 40% and 20%, players have to run towards Fatalis' side in order to be safe from this attack. Failing to do so will instantly kill any players caught in the attack.
The Fatalis will do this attack twice during the third phase of the Fatalis Fight. In order to significantly decrease the damage of this attack, players need to break the Fatalis' Head twice.
This is the first of many breath attacks that can kill the player extremely quickly. Fatalis will unleash this breath attack in a cone shape in front of them. The player can evade this attack by running to the Fatalis' side or hiding behind one of the protruding rocks in the area. Fatalis only does this attack when they are standing on both hind legs.
In this breath attack, Fatalis does an area sweep with his breath. Players can easily evade this by doing a leap of faith before the breath hits them. Fatalis only does this attack when they are standing on all four legs.
NOTE: Hiding behind one of the protruding rocks will still damage the player in this attack.
In this breath attack, Fatalis will charge up his breath and fire a breath attack that will sweep the area in all directions. This is similar to the Sweeping Breath Attack and can be easily evaded by doing a leap of faith before the breath hits.
NOTE: Hiding behind one of the protruding rocks will still damage the player in this attack.
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Everything you need to know about Fatalis in Monster Hunter World: Iceborne
The legendary Fatalis has come to Monster Hunter World: Iceborne, sending would-be monster slayers on a quest to defeat it. In the MonHun mythos, the appearance of an Elder Dragon like Fatalis brings world shaking change, so all denizens of the world take note. The introduction of this beast is cause for excitement among long time MHW players looking for one last challenge before Monster Hunter Rise. In case you haven’t yet hopped back in to face the foe for yourself, we had a chat with Monster Hunter YouTuber SuperRAD and now present everything we learned about Fatalis.
What is Fatalis?
In Monster Hunter, monsters are classified and put into groups based on certain shared traits. Fatalis is an Elder Dragon, which means that it defies regular forms of classification. Elder Dragons exist outside of the typical monster ecosystem, and cause changes to nature itself when they show up on the scene.
Not only is Fatalis an Elder Dragon, but it is also a Black Dragon, making it extremely formidable. MHW: Iceborne is the first game in the series to feature the dragon canonically. While you could have fought it in other games, those were sidequests which took a backseat to the main narrative of the Monster Hunter universe. Fatalis is probably the most powerful Elder Dragon ever in the current MH Canon.
The Black Dragon’s arrival ties the games together in a way rarely seen before. While MHW takes place in the new world, the recent update sees a General from the old world crossing the sea in pursuit of the beast. He brings with him legends of old, as well as an appreciation for the new ways Hunters do things (using Slingers, etc). Seeing how the characters react to the appearance of a legendary monster, who many doubted was even real, is almost worth hopping back into the game on its own.
Where do you find it?
If you haven’t been keeping up on your monster hunting, you won’t be able to boot up and hop straight into fighting Fatalis. To unlock the battle, you need to beat Iceborne, including completing the Safi'jiiva investigation. This will lead you to the Alatreon fight which was released as part of the most recent update roadmap.
While Elder Dragons affect the ecosystems they show up in, Fatalis is such a threat that it’s chasing Elder Dragons, like Alatreon, from the old world into the new world, and causing headaches for the resident hunters. The Alatreon fight was controversial when it dropped, because of its difficulty, so it’s only fitting that the Fatalis quest requires you to fight two elder dragons, Safi'jiiva and Alatreon, to unlock the quest line, and then fight Alatreon AGAIN at the beginning of the journey to hunt Fatalis. Luckily, the second Alatreon fight is easier than the first, at least.
Once you’re done forging your resolve in the fires of back to back Elder Dragons, you hop on a ship headed for the old world to put an end to the ecological disaster that is Fatalis. You’ll find it at Castle Schrade, a historic area from previous games, providing another link to previous lore. The setup for this is full of all types of fanservice to the MonHun faithful, including old songs like “Proof of a Hero” playing during the fight, depending on how you approach it (hint: use the Dragonator).
How do you take it down
Hopefully you’re not too tired from your previous trials, because it’s finally time to fight the mythical black dragon. The first thing you’ll be fighting fighting is the clock. The Fatalis hunt is a 30 minute fight, which is less than the 50 minutes you’re normally allotted for timed hunts. You’re going to have to be on point here.
Fatalis has 3 phases you’ll fight it in. For the first phase, you’ll need to solo it before you can call in your friends for backup. Fatalis has a big weakness to Dragon element weapons, and Blast weapons are also another solid choice if you hope to finish the battle. You’ll be running through supplies like nobody’s business, so make sure to bring some Farcasters so you can head back to camp and restock as necessary!
You can solo the whole fight, and the first section lets you know it’s possible, but you’re probably going to fail later on (unless you’re completely ready). If you fail the quest on phase 2 or 3, as long as you’ve seen the cutscene at the end of Phase 1, you’ll be able to instantly summon your online pals during subsequent attempts.
Phase 1 starts off with you opposing the towering Fatalis in a square arena at Castle Schrade. There are two cannons available, so if you come packing a Ghillie Mantle, you should be able sneakily load both of them with 5 cannonballs a piece, and then fire them in quick succession. Fatalis is very fast, so it’s tough to actually hit it, but it’s not impossible due to its size. There are also ballistae, which don’t do that much damage, and a binder available to you. The Binder is important for keeping Fatalis locked down, since you can’t use traps on Elder Dragons.
Fatalis will switch between two modes: bipedal, and on all fours. Its head is a weak point, but the Black Dragon is so large and mobile, you’ll have a tough time hitting that spot. Bipedal mode is when you want to take advantage of Iceborne’s Tenderizing mechanic, by clutch clawing its midsection or legs to create weak points. Attacking tenderized sections grants you more damage, and also has a chance to make the monster flinch, allowing you to use the binder on it successfully. Once bound, go to town with your best impact weapons and try to break the horns off its head. This will nerf Fatalis’ damage output (even if just a little).
To move to the next phase, you just need to do enough damage. This triggers a phase transition where he blankets the arena in flames. You absolutely do NOT want to get hit by this. Fatalis’ damage output is insane, and getting hit by its phase transition is almost certain doom. Thankfully, there’s cover strewn about that you can hide behind. The phase transition also breaks down a barricade, giving you access to the Dragonator weapon which you’ll absolutely want to use.
Phase 2 sees Fatalis take to the skies, as if it wasn’t already hard enough to hit. This makes playing in a group invaluable. Along with the Dragonator, you get access to a mobile ballista which moves around the map (rail shooting sections? In MY Monster Hunter Game?). With your friends drawing aggro and tenderizing the dragon’s hide, you should be able to sink some pretty clean shots without worrying about getting targeted.
The overall strategy is the same, except now Fatalis has a flight mode in addition to its previous two modes, as well as some new attacks from the air. Keep targeting the mid section and head, and eventually you’ll knock its HP down. There’s also a barricade you can throw up to guard yourself against the giant breath attack. Which will come during the transition to the next phase.
Phase 3 is where Fatalis’ chest begins to glow. That hasn’t been seen since Monster Hunter 4, so it's a nice throwback. Its flames turn blue, it becomes faster, and is now more damaging. Fatalis will also begin to use its area blanketing fire breath attack as a response to being damaged significantly, so this phase is not the time to relax. Its breath attacks have tells, so if you think a big breath attack is coming, you can actually run straight up to Fatalis, getting you close to the monster and avoiding the sea of flames. This attack WILL wipe most character builds, so just avoid it if you can.
If you’re going to get close, it’s recommended that you have either the Health Booster or Temporal mantle in addition to the Ghillie Mantle. The Health Booster helps keep your squad alive and the Temporal Mantle will allow you to autododge Fatalis’ extremely fast physical attacks. Bring as many squad healing items as you can as well.
Finally, after a long (some would say, way too difficult) struggle, you can say you have completed your time with MHW and never have to fight Fatalis again. Unless you’re able to do the limited time event quest multiple times to complete its equipment set. For many, one time is enough against the formidable Elder Dragon.
Fatalis completes the roadmap
This hunt is the final leg of Monster Hunter World’s 2020 updates. Taking down Fatalis brings a sense of finality to the game. While you’re still free to take on as many old hunts as you want, in pursuit of better gear, or just to help friends along, this quest’s blending of old lore with the new gameplay of MHW is an excellent sendoff to Capcom’s extremely popular title.
Fatalis will test everything you’ve learned over the years since MHW’s release. You won’t be able to go full aggro on it, and must pay attention to have any hope for survival. It’s a great sendoff to a long running game which saw considerable developer support. With this fight firmly in the past, you’ll have a renewed connection to the lore as well as the satisfaction of overcoming an incredible trial. So now, you can keep your eyes firmly planted on the upcoming Monster Hunter Rise which comes to the Nintendo Switch in March of 2021.
Monster Hunter World: How To Unlock And Beat Fatalis
By Jesse LennoxUpdated
If you've got to the end of Iceborne, here's how to unlock and beat Fatalis, Monster Hunter World's final boss.
The peak of the food chain just went a few notches higher with the return of a legendary elder dragon in Monster Hunter World. Fatalis is back and is the perfect choice for the last monster to be added to the Iceborne expansion, having first appeared as the final boss in the original PS2 Monster Hunter.
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Its return may have initially brought excitement to fans of the series, but said excitement likely took a sharp turn to despair after encountering this ferocious beast. And that's assuming you were able to figure out how to unlock Fatalis in the first place. A sharp weapon will only take you so far, so it's best to study up with our guide on unlocking and beating the toughest hunt yet.
Updated On October 18, 2021, by William Quick: The Legendary Dragon Fatalis has been a part of Monster Hunter lore since its first appearance on the PS2 title as the end boss. Following that, it returned as the final boss to the Monster Hunter World DLC "Iceborne" where it's easier for players to team up to try and take it down. Now, it returns once again as a challenging encounter in Monster Hunter Stories 2, so you'll want to make sure you're as prepared as you can possibly be when you face it in World.
How To Unlock Fatalis
Unlocking the Fatalis fight will require you to accomplish several parts of endgame content found in Monster Hunter World: Iceborne. The first of these steps is probably the most obvious and straightforward — finish the Iceborne main campaign. Once you've done that, you'll unlock the Guiding Lands. At this stage, you should also make sure you're at least Master Rank 24.
Your next step will be to visit Seliana and speak to the Seeker when you notice the purple exclamation point above him, which will allow you to receive the Special Assignment Across The Lost Path. This assignment will send you out on a hunt for a Stygian Zinogre. Completing this mission will unlock the Tundra and another new mission.
Following that, you need to speak to the Pub Lass in the Gathering Hub to get the Point Of No Return special recon assignment, which will also unlock Safi'Jiiva. Beating this mission will reveal yet another new Special Assignment called Blazing Black Twilight. All you need to do is make it through the cutscene for this, and then either complete or abandon the assignment - either way, you will unlock the mission we've been looking for: The Black Dragon
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Recommended Skills, Gear, And Items
If you're going up against the biggest and meanest monster in Monster Hunter World, then you should already know preparation is half the battle. Your kit is going to make the difference between a tough fight and one that feels impossible.
Before you even think about taking this hunt on, you should probably be at least Master Rank 100 and have a full set of endgame equipment you're completely familiar with. Here are the best skills, items, mantels, and Palico gadgets to take on the hunt.
The Best Skills For Fatalis
- Health Boost: This one shouldn't need much explanation. Boost your health as high as it can go, you won't regret it.
- Partbreaker: Fatalis has a nasty attack that can basically one-shot any character in the final phase of the fight, but if you're able to break its head once or twice you can squash that damage into something much more survivable. Plus you might as well break as many other body parts as possible for Fatalis materials.
- Fire and Stun Resistance: As a dragon, Fatalis' flame attacks are going to be some of the most common ones sent your way. The higher you can get this, the better. Getting it to +20 will even negate fire blight altogether. Stun, meanwhile, is essential to staying alive. If you get stunned, you might as well restart because Fatalis isn't going to give you time to recover.
- Blight Resistance: Fatalis can inflict Fireblight by attacking and that's more damage that you shouldn't have to worry about. Take this skill to mitigate it.
- Agitator: Monsters are always more dangerous when Enraged and Fatalis will have prolonged periods in this state. This skill will let you capitalize on that and deal some extra damage.
- Divine Blessing: Once again, survivability is going to be a major concern in this fight. If you can get it to level five you'll reduce incoming damage by a massive 60 percent, but even level three is worth having for a 50 percent reduction.
- Heavy Artillery: You're going to be manning plenty of siege weapons during this hunt and giving all your ballista and cannon shots double damage will be a major boon.
The Best Items For Fatalis
- Max Potions: You're going to be sucking down Max Potions like water during this fight, so not only should you be packed full of them — you should also be carrying Mega Nutrients, Mandragora, Nutrients, and Honey to make more potions on the fly. Have the recipe ready to mix them up at a moment's notice.
- Astra Jerky: Whip out this snack to recover all the red damage on your HP bar. Fatalis hits like a wrecking ball, so you're bound to need this.
- Mega Demondrug: It doesn't have to necessarily be this specific item — Demon Powder and Might Seed fit the bill too. You just need something you can use for damage over time, which will pay off massively in the long run.
- Smoke Bomb: If you're feeling overwhelmed — or should we say when you're feeling overwhelmed — toss one of these down to give yourself a second or two to recompose yourself. You can also use them to open up a safe chance to use the siege weapons.
- Dragon Pods: These are handy to have as two shots with them can interrupt Fatalis during attacks and cause it to flinch. Don't worry about running out as Fatalis will drop them during the fight.
The Best Mantles For Fatalis
- Ghillie Mantle: If you're planning on using the siege weapons as much as you can, and you should be, then this mantle will give you a massive head start in the early stages of the fight. You will want to swap out once they become less viable, though.
- Rockstead Mantle: If you can remember to pay attention to your HP, the ability to stay firm on your feet through attacks will help you connect with as many of your own strikes as possible.
- Assassin's Hood: If you're not the tanking type of hunter, this mantle will allow you to dodge Fatalis' fire attacks a bit easier.
The Best Palico Gadgets For Fatalis
- Visporwasp: Getting those heals in is paramount, but this one free resurrection is your safety net.
- Coral Orchestra: If you think you're fine taking care of yourself, then this gadget's buffs will just make the job a bit easier.
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Battle Tips For Fighting Fatalis
It is hard to give a detailed guide for how you should approach the fight specifically since you will have your own unique build, plus whatever your fellow hunters bring to the table if you go in as a group. In general, though, there are some universal tips that will help just about any hunter with Fatalis.
Before you head in, try to tailor your equipment to dish out Dragon or Fire damage since those are its prime weaknesses. In terms of weapons, those that deal Cutting or Blunt damage are the most recommended.
- Start off by firing off both cannons to knock Fatalis down, then leap down to attack the head immediately while it's down. Keep in mind that when fighting in a team, Fatalis is more likely to target hunters trying to use siege weapons.
- Fatalis has a signature breath attack called Nova and you can drastically reduce its power by breaking its horns. Focus on Fatalis' head to break it, followed by the chest.
- At 75 percent HP Fatalis will use its nova attack to signal phase two. Get behind a shroud in the northeast to avoid damage.
- Grab the ballista ammo and fire the guns for an easy chance to knock Fatalis down again.
- Continue focusing on the head and chest until it is down to half health, triggering another nova. This time head for the gate and activate the switch to slam it shut.
- Utilize the ballista again, watching out for when Fatalis charges up its fire breath attack.
- Fight until you get the message that the Dragonator is ready, and land both hits. Fight a bit more until the machine gun ballista is ready. Mount up and finish off the fight.
Breathe a deep sigh of relief, but don't get too comfortable. If you want to craft all the weapons and armor associated with Fatalis, you'll be diving back into this fight quite a few times, so be sure to keep this guide handy for quick referencing.
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It'll be interesting to see The Rock beating up a 12-year-old.
Read NextAbout The Author
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more Japanese game devs than his own neighbors, and has a way better knowledge of the game industry at large than anything going on in "real" current events. You can catch him defending the plot of Kingdom Hearts and geeking out over awesome combo videos in character action games any day of the week.
How to Beat Fatalis: A Step-by-Step Guide for Monster Hunter World Iceborne | Technobubble
Monster Hunter World: Iceborne has finally come full circle with the release of the original apex predator atop the series’ food chain, Fatalis.
With its mix of siege weapons and good, old direct combat, Iceborne’s version of the Fatalis hunt is arguably the best rendition of the encounter to date. At the same time, it can also be quite the challenge and feel nigh impossible. Here are some tips and pointers to help you take down the legendary black dragon.
How do I unlock Fatalis?
In order to access the Fatalis fight, you will need to have finished key parts of Monster Hunter World: Iceborne’s endgame content. Here are the steps.
Finish the main campaign for Iceborne to unlock the Guiding Lands. You will also need to have reached at least Master Rank 24 and have the latest Iceborne patch installed.
Go to Seliana and talk to the Seeker when he has a purple exclamation point on top of his head. You will get the Special Assignment, “Across the Lost Path,” to hunt a Stygian Zinogre. Take the assignment and clear it to unlock the Tundra area of the Guiding Lands as well as a new mission.
Talk to the Pub Lass at the Gathering Hub after clearing “Across the Lost Path” and you will receive a special recon assignment, “Point of No Return.” Take the mission to unlock Safi’Jiiva.
After finishing the recon assignment, you will gain access to a new Special Assignment called “Blazing Black Twilight.” Take the mission and view the cutscenes. It’s OK even if you fail or quit the mission as long as you see the cutscenes.
The Special Assignment “The Black Dragon” will now be available.
What skills should I bring?
There’s a reason that mere mortal Batman can beat the nigh-invincible Superman: preparation. On that note here is a list of things to consider bringing with you to help make the fight more manageable. By the way, health regen is a great weapon augment to have against Fatalis. First, let’s start with some useful skills that you might want to consider incorporating into your build.
Health Boost: Seriously, just have it. To the max.
Partbreaker: Breaking Fatalis’ head — preferably twice — is crucial to significantly lowering its power and avoiding one-shot hell for the final stage of the fight. A maxed-out Level 3 Partbreaker skill goes a long way in helping you do that. It also helps in breaking other body parts in order to acquire Fatalis materials, like its wings for a Fatalis Fellwing for example.
Heavy Artillery: Siege weapons play a big role in this hunt and a maxed-out Level 2 Heavy Artillery skill will allow you to double the damage from ballista and cannons.
Divine Blessing: Fatalis hits like a big, scaly truck so any sort of damage mitigation can help you survive and stay in the fight. Maxing it out to Level 5 increases the damage reduction to 60% and allows it to proc more, for example, but even getting it to just Level 3 reduces damage by half. Equipping the Gold Rathian waist is an easy way to get Divine Blessing Level 3.
Fortify: Carting sucks. Having Fortify, however, means your attack power goes up by 10% and your defense increases by 15% every time you bite the dust. It actually makes carting a big advantage. The extra damage is especially nice given Fatalis’ chunky HP, which starts out at 66,000 HP in solo mode and scales up with more players.
Clutch Claw Boost: This skill allows light weapons to wound in one go and heavy weapons to drop slinger ammo. It’s especially a godsend for light weapons since softening the head and chest area helps with breaking parts and dealing more damage. Easily getting ammo is also great for heavy weapons as Dragon Pods can flinch Fatalis with just two slinger shots, which can help save teammates from carting or if you need to bring the monster down from the air. Pods also help you escape if Fatalis pins you. If you have yet to get decos for it, you can still acquire it by forging the Shaver Charm in the Smithy.
Fire Resistance: Given the range, scope and power of Fatalis’ flame attacks you definitely don’t want to have negative fire resistance when facing the monster. Getting this to +20 also negates fire blight, which is great as long as you don’t sacrifice other key skills in the process.
Slinger Capacity: This isn’t a must-have compared to other skills but it’s also nice if you can get it so you still have slinger ammo left over after a wall slam for flinching Fatalis in an emergency.
What items should I bring?
Monster Hunter boils down to key principles: Hit it till it dies and don’t get hit. These items help you in your pursuit of doing just that.
Max Potion: Fatalis loves to take huge chunks of your health. Make sure to bring not just max potions but also materials for crafting it and its requisite parts, like Mega Nutrients, Mandragora, Nutrients and Honey. Remember to place the crafting recipe for Max Potions and Mega Nutrients in your radial wheel for fast mixing. True confession: this is the first time I’ve ever spammed Max Potion crafting against a monster in World. There’s a reason for that.
Astera Jerky: This instantly heals the red bar on your HP gauge, which is super helpful if you get hit by a highly damaging attack.
Mega Demondrug, Demon Powder, Might Seed: Fatalis has a LOT of health so every bit of damage you can squeeze out helps over time. Don’t forget to refresh the effects of Demon Powder and Might Seed when Fatalis switches phases. Feel free to bring the defensive counterparts of these items such as Mega Armorskin, Hardshell Powder and Adamant Seed as well if you feel that you need them.
Power Charm & Powertalon: As mentioned earlier, every bit of attack helps. You can also bring an Armortalon and even the less effective Armor Charm if you have the space.
Farcaster: Helps you escape in a pinch or return to camp to switch loadouts. Note that it won’t work during Fatalis’ main, face-melting nova-type attacks.
Smoke Bomb: This is useful for getting some extra breathing room from Fatalis’ nonstop and suspiciously super accurate attacks, especially when cheesing Fatalis with siege weapons.
Immunizer: This allows you to regenerate red health faster, which is signified by a yellow recovering health bar.
What mantles should I bring?
Mantles have a lot of utility in tough fights and Fatalis is no exception. Here are some useful ones that you can choose from when deciding what mantle to bring in this particular fight.
Ghillie Mantle: This is great for the beginning of the fight so you can load both siege cannons in peace and get some high damage in the books right from the start. You can then Farcaster back to camp and switch it out for something more useful after that, unless you’re playing in a multiplayer team as the dedicated siege cannon user.
Temporal Mantle: The old, dependable get-out-of-jail-free card for those “oops” moments when you mess up and get hit by dangerous attacks. Note that it does not negate damage from attacks that don’t knock you down so don’t just stand in the middle of ticking flame attacks like a sunbathing nudist at Lake Tahoe. (You think I’m kidding…)
Rockstead Mantle: Unlike the temporal mantle, this prevents you from getting knocked down on your butt without canceling what you’re doing, which is great when loading cannons or firing siege weapons. While it reduces damage, however, you still get damage, which can add up quickly and get you carted just as fast if you’re not paying attention.
Assassin’s Hood: This often pitched as a mantle that lets you hide more quickly. One of it’s biggest benefits, however, is the movement speed increase that it gives you, which is especially great when you’re running to escape Fatalis’ super flame breath attacks.
Glider Mantle: Yup, it makes you glide in the air and even do clutch claw-to-aerial-attack shenanigans. One of its main uses, however, is getting two extra Level 4 deco slots that give your build extra skills for the three whole minutes that the mantle is up.
What Palico gadgets should I bring?
As far as Palico gadgets, you can pretty much make a case for almost all of them. Here is a brief rundown of why you would want to use a certain cat tool.
Shieldspire Stooge: This Palico tool is great for distracting Fatalis, giving you some breathing room from its attacks as well as safer openings to attack.
Vigorwasp: If you need extra survivability, the heals and one free resurrect from this Palico gadget can help keep you alive. It helps give you cockroach-levels of staying power, especially when used with Felyne Safeguard and Felyne Insurance.
Meowlotov Cocktail: Need to squeeze in that extra bit of damage? Your cat's bombs and Meowcano just might get you past those damage thresholds.
Coral Orchestra: The gadget of choice for confident hunters. This Palico tool’s wide range of buffs is especially perfect for hunters who rely on their own skills to get things done.
Plunderblade: Use this if you’re primarily interested in farming Fatalis’ parts. It lets you salvage a hunt by still being able to nab parts even if it fails.
The flow of the hunt
Just like mega monster encounters such as Behemoth, Safi’Jiiva and Alatreon, the Fatalis hunt has its own unique flow. The fight against Fatalis can be divided into three main phases, with the monster getting progressively dangerous after each one.
To more easily explain it, I will detail a step-by-step example of how a Fatalis hunt would ideally go. Feel free to put your own spin on it though based on your gear and comfort level. Anyway, here’s a quick summary:
- Wear the Ghillie mantle before flying down.
- Load both cannons and fire at Fatalis to topple it.
- Jump down and attack Fatalis’ head while it is down.
- Farcaster back to camp if you need to change loadouts.
- Soften your two main targets — Fatalis’ head and chest.
- After dealing 25% damage, Fatalis will perform a nova. Hide behind the northeast shroud. Welcome to Phase 2.
- Grab the ballista ammo near the wall before leaving the now melted shroud.
- Head toward the roaming machine gun ballista on rails. Pop a smoke bomb and start firing.
- Fatalis will topple if you have Heavy Artillery 2 and all machine gun shots hit. Attack the head again.
- Soften Fatalis head and chest area. Wall slam the monster.
- After reducing Fatalis’ health to 50%, it will do another nova. Run toward the gate on top of the platform and use the switch to close it. Welcome to Phase 3.
- Run to the right from the gate and use the ballista binder to make Fatalis descend. Attack it.
- Once Fatalis breaks free, run back to the ballista and pick the ammo near the wall. Bind it again.
- After inflicting enough damage, Fatalis will fly up in the air and charge up a big fire breath attack. Run underneath the monster to avoid the flames.
- Wall slam Fatalis and continue attacking.
- Fatalis will fly up again and do a second big fire breath attack.
- Attack Fatalis until you get the message that the Dragonator is ready. Make sure you hit the monster with both spikes.
- Jump down and attack the toppled Fatalis.
- Fatalis will fly up again and do a third big fire breath attack.
- Attack Fatalis until the roaming machine gun ballista comes online. Head to the machine gun and shoot down the monster.
- Congratulations, hunter!
Start Phase 1 by wearing a Ghillie Mantle in camp and then hitching a ride down to Castle Schrade. Fatalis will ignore you because a flying shrub is obviously not a threat. This will allow you to easily head left, climb up the cannon platform and load both cannons full without being disturbed by Fatalis — which is especially helpful when playing solo. Once both cannons are full (five cannonballs apiece), aim one of the cannons on Fatalis while aiming the other cannon toward the middle. Fire on Fatalis with the cannon that’s aimed at the monster and immediately head to the second cannon if playing solo. Fatalis will charge the platform after getting hit, placing him in perfect position to get hit by the second cannon.
There’s a chance that it will hit you with its attacks, especially if you’re not fast enough. As an optional move, you can either pop a smoke bomb before firing the first cannon or switch to a Rocksteady Mantle and then fire the first cannon. The smoke bomb buys you time to switch cannons while going the Rocksteady route lets you tank Fatalis’ attacks and still fire off the second cannon. Hitting Fatalis on the head is especially great as it contributes to the damage for breaking his noggin. If all the cannon shots hit, you will deal about 4,500 damage solo and Fatalis will topple down to the ground. Jump down, run toward its head and wail on it like Bob Marley’s backup singers (preferably while telling it that every little thing is gonna be alright). Once it stands up, you can either continue pressing your attack or Farcaster back to camp to change loadouts and mantles.
After both cannons are fired, solo players can forget about them and just attack Fatalis. Otherwise, if you’re playing multiplayer, you can designate a player for cannon duty and continue to pelt Fatalis with cannon fire while other hunters attack him.
Priority number one at this point is to soften the head and the chest (softening one of its front arms will wound both forelegs as well as the chest), which will be your two primary targets for the rest of the hunt. You especially want to break the head at least once to reduce the damage you take in the final phase. Breaking it twice not only further reduces the power if Fatalis’ flames but guarantees that you receive an Evil Eye drop in your post-hunt rewards (Insect Glaive users, for example, can hit its head with a Kinsect shot to make their bug constantly attack it).
If the monster is not enraged at this point, you can also wall slam Fatalis with a clutch claw flinch shot. Note that wall slamming does more damage if you do it when Fatalis is standing on all fours so aim for doing that. Also, while doing it when the monster is standing will inflict less damage, it also forces it to stand on all four legs again. This gives you another chance to wall slam it if you have slinger ammo remaining and Fatalis is not enraged. If you have a teammate who is still using cannons, do not slam Fatalis toward them and make sure to pick a different wall.
Avoid standing right in front of Fatalis since it can unleash several damaging moves that cover a cone-shaped area in front of the monster. The strongest ones typically are telegraphed, which gives you time to avoid them as long as you’re not spamming buttons. The tail also has a ridiculously large — and potentially broken — hitbox so avoid that part as well.
Your best bet is to attack from the sides of its head and stomach or right under its armpits, chest and belly, while paying attention to the occasional attacks that can hit those areas. Wearing a Temporal or Rocksteady Mantle can help you more aggressively hit those areas. Attacking its groin and chest area is also good when Fatalis stands up on two legs. Just try not to over-commit when attacking from those side spots so you can dodge when needed.
Fatalis side breath, for example, can hit one side of its head and chest area so you’ll want to move to the other side when you see it coming out, which allows you to continue attacking without getting hit. Fatalis can also occasionally leave a delayed explosion on the ground below its lowered face. This can hit you when attacking from the side of its head so make sure to only hit the head a few times if you see the move coming so you can roll or move away, then return to the side of its head again to continue your attack.
After taking down 25% of its HP, Fatalis will start transitioning to Phase 2 and do its first nova. You know it’s happening because your allies will warn you about it. Run toward the tent-looking structure that’s marked on the northeast corner of the map and hide there. You can heal, restore buffs and sharpen while waiting for the nova to finish. Welcome to Phase 2 of the hunt.
Once the metal shroud melts, grab the ballista binders near the wall but save them for the last phase. Now run toward the roaming machine gun ballista on rails, and pop a smoke bomb once you get near it. Fatalis will lose sight of you and land on the ground. Ride the machine gun and start shooting Fatalis at its chest. It will just stand there puzzled until the smoke clears. If you have Heavy Artillery 2 and are playing solo, Fatalis should topple down to the ground if all the machine gun shots hit. Run toward its head and wail on it again. Once it stands up, you can go and wall slam Fatalis once again if it’s not enraged to inflict more damage on, yep, the head. The goal is to inflict as much damage on it so you can at least get your first horn break.
Watch out for the super fire breath that Fatalis loves to do in this phase. It can cart you if you get caught in its extra-wide, conical spread but also provides an excellent opportunity to attack its lowered head from the side if you telegraph it — the same way you counterattack Rajang’s thunder Kamehameha from the side. This move is also a great opening for softening Fatalis’ head.
The black dragon will start using more attacks that can hit you from underneath the monster so you’ll want to watch out when attacking his chest and belly area, especially when the monster stands on its hindlegs. These include a delayed explosion on the ground that covers a wide area as well as sweeping fire breath that hits from underneath before moving forward. Fatalis will also occasionally do a running tackle, that you’ll want to avoid by moving toward its side.
Once you reduce its HP to 50%, it will start transitioning to Phase 3 and do an even stronger flame nova attack. Run back toward the platform with the Dragonator, climb it, enter the gate and close it with the switch. If you’re badly positioned and too far from the gate, wearing a Rocksteady Mantle could buy you some time to make it inside the gate. Once again, you can heal, restore buffs and sharpen behind cover while waiting for the nova to finish. Welcome to Phase 3.
Once the gate disappears, go outside and run to the right toward the ballista binder. Now is a great time to use the binder ammo you saved from the previous phase to send Fatalis down from the sky. Charge Fatalis and attack the monster while it is bound. Once it’s free, run back toward the binder and pick up the ammo near the wall. You can shoot Fatalis again to cancel its fire breath attack and bind it a second time. Attack it once more and you will get a warning once you whittle down its health enough that it is gearing up to do a big fire breath from the sky. Run toward Fatalis and stand directly beneath it. Use this chance to heal, sharpen, reapply buffs, etc., if needed.
Soften its head and chest once again and continue attacking the monster while being mindful of its fire moves. If you’ve broken the head once, Fatalis’ fire attacks will also have just a hint of purple from its mouth but have a regular orange color instead of the deadlier blue flame for its fire.
If Fatalis is not enraged, make sure to wall slam it for extra damage. Keep attacking the head and you should hopefully get your second head break. This will reduce his fire breath damage to Phase 1 levels. Eventually, Fatalis will fly up and you will get your second warning that Fatalis is using another big fire breath attack. Run underneath it and heal up, sharpen, buff up, etc. once again if needed.
After attacking Fatalis a few more times, you will get a message that the Dragonator is ready. Head to the switch while being cautious of the monsters’ long-range attacks. You can also Farcaster back to camp to grab a sleep weapon if you want to do more damage. Just sleep Fatalis in front of the Dragonator before triggering it. Also make sure that both spikes hit. Fatalis will topple down to the ground, allowing you to get several free hits in.
Fatalis will fly up again for its third big fire breath. Run toward the monster and stand underneath it again. At this point, it should only have about 5% or so of its health left and you could see the skull icon on the mini-map. Attack Fatalis until you get a message that the machine gun ballista is ready again. Approach it and pop a smoke bomb if you still have one and shoot Fatalis. This should kill the monster if everything hits. Otherwise, just keep attacking Fatalis until it goes down. Congratulations, you have slayed the legendary black dragon.
Now go farm its sexy gear!
Jason Hidalgo covers business and technology for the Reno Gazette Journal, and also reviews the latest video games. Follow him on Twitter @jasonhidalgo. Like this content? Support local journalism with an RGJ digital subscription.
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Fatalis (Black Dragon) is a Large Monster in Monster Hunter World (MHW). 黒龍ミラボレアス (Miraboreasu) in Japanese.
Immune to Stun.
- Red: Head (1)
- Orange: Forearms (3)
- White: Hindlegs (2)
- Green: Tail
You can fight Fatalis after you've completed the Iceborne storyline (MR24), discovered the Guiding Lands, encountered Safi'jiiva and encountered Alatreon.
You will unlock this quest by first talking to the Excitable A-Lister near the start of Seliana. This will take you on a quest to defeat an Alatreon with much less health than normal. After you have defeated Alatreon, you will obtain the quest "The Black Dragon" as a special assignment.
The start of this quest is solo only. After taking down about 22% of his total health, a cutscene will play and multiplayer will permanently be unlocked for the quest, even if you return back from it.
The Special Assignment version of the quest allows for up to 5 carts, the Event Quest version (Fade to Black) only for up to 3.
First Nova: Fatalis will do the first area wide flame breath after losing about 22% of his health. You can only hide from this in a shelter on the right side of the arena, which is the same area you ran to with your NPC companion during the solo cutscene. After this nova the back of the arena will be unlocked, which includes multiple more siege weapons.
Second Nova: Performed after losing 50% of his health. You can only survive this one by running at the gate in the back of the arena and pulling the lever before the big flame comes out. Fatalis will enter his 3rd and final phase after this one.
Third/Fourth/Fifth Nova: Performed when Fatalis has 38%/20%/5% health left. You need to run towards Fatalis in order to avoid it. Since the Nova is cone shaped, it is recommended to run towards the sides rather than the center to get out of it faster.
After the second Nova, Fatalis will have a glowing chest. During this phase he gains new attacks (of which one can pin you) and all of his attacks become much more dangerous.
Breaking Fatalis's head once will weaken the attacks in the 3rd phase. Breaking it twice will prevent him from using the most dangerous versions of his attacks entirely.
The arena for the fight has multiple siege weapons, including three cannons, two ballistae, a roaming ballista and the Dragonator. There are also two one-shot binders (one near the wall behind the roaming ballista and the other one behind the ballista on the opposite side of the arena) that can be used to restrain Fatalis. Note that Fatalis tends to focus any player trying to operate siege weaponry.
Fatalis will be knocked down up to two times if he received enough damage through siege weapons. The first knockdown will happen after 1000 damage, the second one after 3000 damage. Heavy Artillery will increase the damage from siege weapons making it easier to knock down Fatalis with the siege weapons.
Each head of the Dragonator will deal damage equivalent to 5% of Fatalis's total health. Note that the Dragonator hitbox is much bigger than it looks.
Flinch shotting Fatalis when he's standing on two feet will cause him to go down on all fours. Only in this position Fatalis can be wall-slammed.
Every second Dragon Pod shot on Fatalis will make him flinch and interrupt his current attack. Fatalis will naturally drop dragon pods throughout the hunt, but you can also make him drop them through clutch attacks.
Because Fatalis is the hardest fight in the game, it is not recommended to tackle it until you have access to a fully optimized endgame setup, if possible with health augment for melee weapons (only unlocked after MR100 for R12 weapons).
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