All of these resources are provided free for personal use. There are many more maps available on my RPGNow and Paizo stores. If you would like to be notified when a new free map is posted, follow me on G+, facebook or twitter.
Free Dungeon Tiles
This set contains images that can be put together to create an infinite variety of dungeons: 14 textures, 10 markers, a full set of wall sections and 180 objects to flesh out any lair. All textures and images are sized to 100px per 5′ square. The tiles can be put together in an image editing program or in a virtual tabletop. They were designed initially for use in maptool but can just as easily be used in other online gametables. The tiles are licensed for use under the Creative Commons license CC-BY-NC-SA.
Free Starter Map Set
This free pack of maps contains all the encounter areas you need for a quick game. Contained in the pack are an encounter outside an inn, a snowy cliff with a cave entrance and a deserted mine as well as a map of the region. These were designed for use in maptool or any other virtual tabletop, with 50px=5′. They are provided free for personal use.
Two Free Inn Maps and a Free Cavern Map
Free City Map
This map was created for the Wayfinder magazine, and are free for use under the Creative Commons CC-BY-NC-SA license:
Free Archipelago Map
This was partnered with this archipelago map, which is also licensed under Creative Commons CC-BY-NC-SA license:
This was initially created for a challenge over on the Cartographers’ Guild, and is CC-BY-NC-SA. If you want to use this in a VTT like Roll20 or maptool, the scale was designed at 50px=5 feet.
If you are willing to go for a certain feel, there is a huge body of illustration in the public domain.
When I laid out Love in the Time of Seið, which Matthijs Holter and I co-wrote, I found wonderful nordic fantasy illustrations using Google Books. I limited the time frame for results to pre-1910 and then scanned domestic American children's books for illustrations. In that case what I found was a pair of great books, so our illustrations are by Victor R. Lambdin and E. Boyd Smith, from Viking Tales by Jennie Hall (Rand McNally & Co, 1902) and In the Days of the Giants by Abbie Farwell-Brown (Houghton, Mifflin & Co, 1902) respectively. The .pdf versions were of high enough resolution that I could extract 300 dpi images.
On Google books, use advanced search and control for appropriate date range. Try subject-specific searches. You will have to scan some texts, so when you find likely sources, look for lists of illustrations, and also reduce page size so you can see many at once easily. Toggle "books only" and "full view only".
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D&D 5th Edition
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You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. The image appears at a spot that you can see within range and lasts for the Duration. It seems completely real, including Sounds, smells, and temperature appropriate to the thing depicted. You can't create sufficient heat or cold to cause damage, a sound loud enough to deal thunder damage or deafen a creature, or a smell that might sicken a creature (like a troglodyte's stench).
As long as you are within range of the Illusion, you can use your action to cause the image to move to any other spot within range. As the image changes Location, you can alter its Appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Similarly, you can cause the Illusion to make different Sounds at different times, even making it carry on a conversation, for example.
Physical interaction with the image reveals it to be an Illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an Illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the Illusion for what it is, the creature can see through the image, and its other sensory qualities become faint to the creature.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the spell lasts until dispelled, without requiring your Concentration.
Show Attribute List
Bard, Sorcerer, Warlock, Wizard
Higher Spell Slot Desc
When you cast this spell using a spell slot of 6th level or higher, the spell lasts until dispelled, without requiring your Concentration.
A spot that you can see within range
D&d images free
I bought the domain d20.photos on Nov 23rd, 2018 with the goal of building a free-to-use, public-domain image hosting service for D&D, Pathfinder, and other fantasy RPGs. Today, that goal is realized.
Finding images for your D&D campaigns is really difficult, especially if you're looking to sell your campaign. Most artwork isn't licensed in a way that makes it easy for low-budget creators to use and often there's no way to easily find images for settings or places in your game. d20.photos aims to change that by providing a free, community-driven, human-curated image hosting service for D&D/Pathfinder related images. d20.photos aims to be a one-stop-shop for all your image needs. Since all images on the site are released into the Public Domain, you can be sure that you're ok to use, re-use, modify, them and even include them in your paid campaign or story.
I've been collecting images for years (over 100) with the goal of eventually adding them to a service like this. I have a lot more to upload, and anyone in the D&D community can do the same.
One common problem for campaign or story writers is that while there are a plethora of photos on the Web that they can use in their games, pictures of the real-world are often too real. I know I will almost always choose a painting or other artwork over a photo even if they're harder to find. d20.photos tries to solve this problem as well.
Whenever a new photo is approved, a computer-generated version of the image is created by a wonderful open-source library called Primitive by Michael Fogleman. The library uses primitive shapes (in this case triangles) of various colors and sizes to reproduce the original image. These primitive, or abstract, versions are often really beautiful and have a certain fantasy air about them. Adventurer's Codex actually uses these primitive images too on the landing pages.
I find that these abstract versions "feel" more appropriate for a fantasy game and while Primitive does struggle with images with a ton of fine detail (like photos with lots of trees), it's certainly better than nothing.
The Environment (Again)
Like Nine9s.cloud, d20.photos is hosted in London in a datacenter powered by 92% clean and renewable energy. d20.photos runs on the same size of server as Nine9s, so I didn't need to recalculate the environmental impact. Unless I just can't make it work, I think I'm going to be hosting most of my software in the Linode U.K. datacenter from now on, or at least until one of their U.S. partners commits to using renewable energy in the same way. It's not a big thing, but it's a thing I can do.
I hope d20.photos is useful to you, and if it is, I'd love to hear about it. The site is donation based, so if you like what you see, please consider supporting it. If enough people do, it'll be a lot easier to justify improving it in the future.
Filed under: d20.photos, D&D, Pathfinder, public domain, image hosting, primitive
Other Links: RSS Feed, JSON Feed, Status Page → Sours: https://brianschrader.com/archive/d20photos-a-public-domain-dd-image-repository/
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